macOS and Windows handle screen resolution differently because they use different technologies to display images on the screen.macOS uses the Quartz imaging model, which is based on the PDF (Portable Document Format) standard developed by Adobe. This model uses a fixed resolution for the display and then scales the images to fit the screen. This results in a consistent and sharp image, but it may not be as detailed as the image on Windows.Windows, on the other hand, uses the GDI (Graphics Device Interface) and DirectDraw technologies, which are based on the display's native resolution. This means that the images are displayed at the same resolution as the screen, resulting in a more detailed image. However, this can lead to inconsistencies in the way images are displayed on different screens.Overall, both macOS and Windows have their own strengths and weaknesses when it comes to handling screen resolution. It ultimately comes down to personal preference and the specific needs of the user.